This only works on nonmagical blades. Range Increment 20 ft. Using a garrote requires two hands. Though they have a shorter range than other bows, their greater. Infernal Cord, Greater. I don't think too many people who play on these forums use weapon cords, but if you do in PFS or general Pathfinder play, the rules concerning them have changed - it is now a move action that doesn't provoke an AoO. I think this is a no brainer. When you cast this spell on a weapon, you cause an extradimensional space to open within the weapon. Beginner Box ; Rulebooks . Pairs very nicely with a quick runners shirt for a speedy recovery from being disarmed/knocked out/stunned. Beginner Box ; Rulebooks . His idea of loopholing this is to get spring-loaded wrist sheaths and weapon cords. Juggling: Use actions to put-away>reload>draw>put-other-away>reload>draw. They provide the wielder with the ability to lock an opponent and target pressure points, granting you a +2 bonus on combat maneuver checks to grapple. My first build involves a Pistol then switching to a Pepperbox and Cestus alongside a Shortsword/Gladius w/ weapon cord. Plate armor: Equipping and unequipping (half or full) plate armor is a complicated process and is probably too slow for combat. In a pinch, make opposed Strength checks and play tug-of-war! String: Like tiny rope, string can be used for a variety of clever. which can be worse It's probably better to just tie a weapon cord on so you can recover your weapon as a Swift action. customer. These short, blunt sticks are held in the hands to enhance unarmed martial techniques and secured by a cord looped over the thumb. You can interpret this text in two ways. ] Except, according to you, they DIDN'T. CryptoWeapons. This option requires the Quick Draw feat. The wire is very thin and yet extremely strong (Break DC 25) and only changes in a real weapon in the hands of one who knows. Weapon Cord: Weapon cords are 2-foot-long leather straps that attach your weapon to your wrist. View Cart; Help; Pathfinder . Each end of a cord has a small metal hook. I think you’d want two level of kinetic knight since that lets you use 1 burn to attune a shield so it doesn’t prevent you from gathering power. CRB p186 wrote: Draw or Sheathe a Weapon. . So, after you empty your clip all you have to do is. . This bonus does not apply to combat, breaking items, or any other Strength -related. As far as I know, the rules are less clear if the enemy has possession of your weapon with the cord still intact. Weapon cord: 1 sp — Whetstone: 2 cp: 1 lb. 50 feet of thread, a waterskin, a week's worth of trail rations, and a whetstone. It tells you that when it's cast, they grow. Sign In; Cart . Courageous Weapon Property: Is the courageous weapon property meant to help only on saves against fear? The text seems to give unfettered increases to all morale bonuses, which is way out of line for a +1 equivalent weapon ability. Treat this attack as a ranged touch attack with a range increment of 10 feet. Increasing your Strength or Dex increases your CMD. Beginner Box ; Rulebooks . Longsword. starstone. Benefit: Both weapons can be drawn at the same time, and they can be separated as a free action and wielded in both hands to make wickedly effective chops and slashes. View Cart; Help; Pathfinder . Klars: A traditional klar “counts as a light wooden shield with. At the end of the spell’s duration, the encased wand is ejected from the weapon. It provides a +10 bonus to your Combat Maneuver Defense to keep from being disarmed in combat. There are two main categories of wondrous items: slotted and slotless. Pacific (425) 250-0800. ” Damage types are abbreviated as follows: B (bludgeoning), C (cold), E (electricity), F (fire), P (piercing), and S (slashing). The Talisman Dabbler Archetype both learns how to craft common talismans from the Core Rulebook as well as gets some free talismans at the beginning of each day. 1) I don't think any swift or free actions actually ever provokes. Weapon cords are 2-foot-long leather straps that attach your weapon to your wrist. The main thing to note is that this bonus isn’t permanent. Folding shovel and compass are personal favorites and are 12gp and 10gp respectively. Bombs are considered weapons and can be selected using feats such as Point-Blank Shot and Weapon Focus. During your bardic performance, you can strike a chord whose notes transform into a shower of razor sharp, crystalline shards. CRB p186 wrote: Draw or Sheathe a Weapon. You can fight with a weapon wielded in each of your hands. m. Signal whistle (guess I'm not the only one who's needed to call for an "adult" in game lol). Pathfinder RPG Ultimate Equipment FAQ. In the FAQ, it states the curse only affects "retrieve a stored item". 1. Need Help? Mon–Fri, 10:00 a. The combination weapons table lists the ranged weapon statistics first and the melee weapon statistics indented. Inquisitor Items. Reach weapons can indeed attack adjacent creatures: Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. Go to Pathfinder_RPG r/Pathfinder_RPG • by Romaine603 View community ranking In the Top 1% of largest communities on Reddit If I have weapon cords attached to guns or hand crossbow, could I drop them, and then quickdraw them again? I ask mainly to see if this would be a way to dual wield that gets over the problem of requiring 2 hands to reload?Price 1 gp; Damage 1d4 P; Bulk 1. Thrown bombs have a range of 20 feet and use the Throw Splash Weapon special attack. When the cord is pulled as a move action, the blade spins rapidly for a number of rounds. Beginner Box ; Rulebooks . 2) The weapon cord has been. While the individual effects are small and temporary, think of. Wands, as defined by the game, are not identified as weapons, and as such the usage of a weapon cord with a wand is invalid. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. These items pertain to skills, crafts, and professions. Your other hand has a weapon in it and so cannot help. Sign In; Cart . The wearer of an infernal cord can be detected as though she were an evil creature, and can sense the item’s evil while wearing it. Some monsters may be resistant or immune to attacks from certain types of weapons. r/Pathfinder_RPG. \$\endgroup\$ Fling magic doesn't have the attack trait, so fling magic (d6s) + strike is your max (average) damage turn, outdamaging either "intensify (weapon) + strike + strike" or "intensify (wand) + fling magic. Melee and Ranged Weapons: Melee weapons are used for making melee attacks, though some of them can be thrown as well. Prerequisites: Dexterity 13, Weapon Finesse, Heal 2 ranks, proficient with rapier. (and it's probably the very first thing to come to mind), Weapon Cords were errata'ed to be a Move Action (down from a swift). Initiative bonus is good, as is not dropping it, but you could just get a locked gauntlet or a weapon cord. Latest Pathfinder products in the Open Gaming Store. Since any weapon can be wielded/held in two hands (possibly for no benefit, in light weapons' case), it would stand that you can (with 3 hands and a hand crossbow in hands 1+2) grasp hand 1's xbow with hand 3, and let go with hand 1, both as free actions. Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder. You cannot store the sword because the glove isn't. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Most of the time, my character has a weapon drawn and sheathes it when needed. Damage caused by silver weapons, good-aligned weapons, or spells or effects with the good descriptor doesn’t trigger the fast healing, and suppresses the fast healing for 1 round if it’s already active. Access Member of the Pathfinder Society. Beginner Box ; Rulebooks . Not really weapon cords persay, idk if they work for something that big anyway) With the various reloads you can make the launching crossbow pretty quick reload. The werewolf snarled, baring its razor-sharp teeth. Whistle. Sign In; Cart . Blave. Sign In; Cart . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Jul 10, 2013, 05:31 pm. I mean, if carrying a ranged weapon works out for people, that's great, it just hasn't been my experience. Price +1 bonus; Aura strong abjuration; CL 10th; Weight —. Armed for Adventure. Weapon cords piss me off. Weapon & Armor Accessories. Talismans are consumable items that can be attached to weapons and armor to provide situational bonuses. Join us on for more discussion on discord. Boots, Wading These waterproof boots are felt lined and have a thin layer of metal around the soles. of PF1 a level 15 Fighter ever fight with anything less than a +3 weapon barring corner cases of being. Attaching the cord to a throwing arrow is a move action that requires two hands and provokes attacks of opportunity . Longsword. The cord runs taut along the shaft to the front of the arrow, where you hold the arrow to throw. Weapon cords are 2-foot-long leather straps that attach your weapon to your wrist. I've been looking around places online and I can't seem to find a consensus on what people think of pathfinder's firearms. Eastern Armor and Weapons. Malastra : Mar 6, 2013, 08:33 am:Adventuring Gear. Consecrated Weapon. The average damage column takes into account the critical threat range and damage multiplier and is a rough guide as to how. The knight swung the blade with all her strength, slicing the werewolf in two. Hopefully the enemies would die by the time over a. Free Action remove the item, free action store the weapon and grab the item. Rapier. I am playing a fighter that uses polearms. Drawing a weapon isn't affected by the curse, thus the wrist sheaths and weapon cords would be superfluous. Thrown gives the weapon a range increment and allows you to make a ranged attack with the weapon, but it is still a melee weapon. If you drop your weapon or are disarmed, you can recover it as a move action*, and it never moves any further away from you than an adjacent square. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. to 5:00 p. The "cheapest" (monetary) way to get a "returning" effect on a thrown weapon is Quick Draw + Martial Focus + Ricochet Toss. When worn, they make the wearer’s muscles appear larger than normal. Also note that the Two-weapon fighting feat allows you to ready two weapons in the same time it would take you to ready one weapon. Versatile Designing a crossbow into the Bows Fighter Weapon Group doesn't make it a bow any more than using it to put a scimitar into the Natural FWG turns it into a natural weapon or the Double FWG turns it into a double weapon. From a strict rules perspective (since we are in the rules forum), for no other reason than the weapon cord specifically functions in combination with weapons. If you were designing a Spellshape-focused archetype, or designing Spellshape feats. Unless he has a weapon cord from his wrist to the sword, allowing him to recover the weapon as a swift action. I have question this PC challenged my character to a duel to the death. There is the "your weapon sticks to X" effect some mimics have and a few other creatures, My cavalier kept charging a mimic door and leaving the lances in it, while pulling another out for the next charge. This effect gives the caster a boost to Luck on attack and weapon damage rolls for every three levels the caster has, from a minimum of +1 to a maximum. Shrinking Weapon. Damage 1d8 (small), 1d10 (medium) Critical x3 Type slashing Category two-handed Proficiency exotic Weapon Group polearms Special reach. Beginner Box ; Rulebooks . 1. Rapier. Be sure to read my Practical Guide to Firearms for general guidance on selecting and using firearms. Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action. Weapon cords now offer precisely the effect they were originally intended to at a cost that is in line with the benefit they offer. The listed cost and weight is for a typical small instrument you could carry by hand, such as a drum, lyre, bell, harp, or flute; larger instruments such as a cello or piano are of course larger and more expensive. Aklys – A hooked throwing club with an attached 20’ long cord dealing d6 damage with a 20/X2 crit range. If the only other way requires a whole feat tree, clearly weapon cords are imbalanced if allowed. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Heaven's Agent. Assume you have a sword in hand and a mace stored in the glove. Brilliant energy is a great enchantment that I'd never want to take permanently. @OP, with just the muleback cords you go from a 1200 lb heavy load to a 1200 pound light load and 3600 lb heavy load, which is probably far more than you'll realistically ever need. to 5:00 p. Beginner Box ; Rulebooks . This masterwork cold iron longsword becomes a +1 cold iron longsword in the hands of a paladin. comEssentially, an object can be Held, Worn, or Stowed. Weapon cord also isn’t an ideal option, since at best it only lets you reload one crossbow per turn unless you want to spend the whole round reloading, which kinda defeats the purpose I really like the throwing dagger/hand crossbow combo. Prerequisite: Dex 15. For the next round, any creature within 60 feet of the roar cord takes a –2 penalty on Perception checks that rely on sound and a –1 penalty on saving throws against fear effects. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. service@paizo. Like a normal backpack, it can hold 2 cubic feet of material in its main compartment. As part of the casting, you can insert a single magic rod or magic staff into the weapon’s extradimensional space, after which. Compare Spears (Simple, Melee, Range 10ft) and Javelins (Simple, Ranged, Range 30ft). Jason Bulmahn coordinated the world's largest organized play D&D campaign for the RPGA ( Living Greyhawk ), [citation needed] and then joined Paizo Publishing as the managing editor of Dragon in 2004. Sign In; Cart . If your favorite trick is “use gun on man”, the Gunslinger is for you. With 3 levels in Maneuver Master, you can make Attacks of Opportunity against opponents that try to do Combat Maneuvers on you even if they have Improved whatever. CryptoSign In; Cart . A couple of RAW issues: 1) A spellbook is not a weapon (usually; outside of certain archetypes, at least). A mounted opponent hit by a bill takes a –1 penalty on his Ride check to stay mounted. Weapon Feature (Varies): Choose one of the following weapon special features for the weapon: blocking, brace, deadly, disarm, distracting, grapple, monk, nonlethal, performance, reach, or trip. Amp Heightened (+1) The damage increases by 2d8 instead of 1d8. And often you want to use the turns you're casting spells to move, so you can full. However, you could still use the dual-double pistols for at least 4 attacks in a round, and possibly more if you drop the secondary pistol to. 3rd Party Equipment. Beginner Box ; Rulebooks . Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. 70,000 gp. Sign In; Cart . Weaponwand. Drawing a weapon isn't affected by the curse, thus the wrist sheaths and weapon cords would be superfluous. Pathfinder Adventure Path Subscriber . All other creatures use exotic saddles. And was then shamed out of reality by a Pathfinder player doing exactly that as a swift action (with a computer mouse, no less) and then posting the video on social media. 8th Level: The sacred avenger is a +1 cold iron longsword that becomes a +2 cold iron longsword in the hands of a paladin. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Weapon cords are leather straps that attach your weapon to your wrist, typically about 2 feet long. While the individual effects are small and. A combination weapon has a ranged form or usage and a melee weapon form or usage. Cold Napalm. Meaning you can only do it for 1 weapon, and you wouldn't be able to get Cha-to-Damage (Mysterious Stranger) the same round. Weapon Cord error HL - Pathfinder Roleplaying Game. Reloading while in a full attack is going to be nigh inpossible without an extra hand, but Reloading won't be too hard between attacks requires only that you put a weapon cord on your sword. The gunslinger feat is A more powerful feat that is easier to obtain. View Cart; Help; Pathfinder . pathfinder-1e; gm-techniques; magic-items; homebrew. View Cart; Help; Pathfinder . If you have a class that can apply enchantments situationally, use it and love it. Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Divine caster with weapon and shield. I don’t think my player would go fo it but I’ll certainly steal that idea for my own use. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. LordKailas. Abrir wrote: there are wrist sheaths you can take them out as a move action or if possible attach a weapon. Measuring. [EDIT: And no, this is not me kissing Paizo's ass. These short, blunt sticks are held in the hands to enhance unarmed martial techniques. Pathfinder: Kingmaker – Unique Items: Weapons, Armour, Shields, Belts, Boots, Gloves, Helmets, Bracers, Cloaks, Amulets, and RingsThen get a locked gauntlet or a weapon cord or both. Your multiple attack penalty doesn't increase until you've made both Strikes. Sign In; Cart . See full list on d20pfsrd. 32,624 Offical change to weapon cord use I don't think too many people who play on these forums use weapon cords, but if you do in PFS or general Pathfinder play, the rules concerning them have changed - it is now a move action that doesn't provoke an AoO to retrieve a dropped weapon on a weapon cord. m. Treat the Constitution bonus as a temporary ability bonus for the first 24 hours the belt is. In-game right now. Weaponwand. An item with the talisman trait is a magical charm, gem, stone, or other small object affixed to armor, a shield, or a weapon (called the affixed item). If you add magical enhancement bonuses or properties. Rope can be a bed, a ladder, bindings for an enemy, a trip cord, a handle, a lifting mechanism, or a navigation device. Benefit: When you take this feat, choose one kind of light or one-handed slashing weapon (such as the longsword). Weapon mastery feats count as combat feats for all purposes, including which classes can select them as bonus feats, and you. Table: FFd20 Melee Weapons. If you drop your weapon or are disarmed, you can recover it as a swift action, and it never moves any farther away from you than an adjacent square. Cost 1 gp Weight 4 lbs. Removing a weapon from a locked gauntlet or attaching a weapon to a locked gauntlet is a full-round action that provokes attacks of opportunity. Other weapons might be stronger but the ECB has lots of flavour, especially for a HE. Editor’s note: Green on ranged warpriests, since you can immediately full-round. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 2) If the weapon cord is anything like what was used in Ninja Scroll by Jubei. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. to a pair of masterwork butterfly swords costs 4,000 gp). This belt grants its wearer a +4 resistance bonus to Reflex saving throws and the ability to cast mirror image spell twice per day as a 4th level wizard. Price 4,800 gp; Slot none CL 6th; Weight 4 lbs. You can use the heel of a stiletto boot as an improvised weapon, dealing damage as a punching dagger. It’s a cheeky musing, but one rooted in. From what I've heard there's a lot of difficulty reloading while wielding weapons in both hands, though. And maybe even crafting a Dagger Pistol as well. Its also dumb, but you can draw and stow quickdraw shields as a free action if you have the quickdraw feat. I get that you don't like that. Beginner Box ; Rulebooks . Beginner Box ; Rulebooks . I had a gnome rogue character that woke up our sleeping fighter with a fart because I rolled a nat 20 and the DM was down for the insanity. The garrote is an exotic weapon. If you drop your weapon or are disarmed, you can recover it with a 1-action, Interact, and it never moves any farther away from you than an adjacent square. Whip+Trip+Disarm spec. In other words, like most of Pathfinder, spellcasting rocks, and being without the Use Magic Device skill means you're boned--get the Use Magic Device skill and buy wands and. Weapon Groups hammers, thrown. In the FAQ, it states the curse only affects "retrieve a stored item". This simple fiber or leather cord has a knot at either end. Some weapons deal damage of multiple types. 7. Cost 1 sp Weight – Damage – Critical – Type – Range Increment – Weapon Groups – Special See text. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Though aklyses. If the strap is damaged or destroyed, the cestus’s wearer can spend 1 minute wrapping a mundane weapon cord around the. A character with +6 BAB and Improved Two Weapon Fighting gets +4/-1 with their main. ; Aura moderate abjuration [good]; Scaling wonder. (Correct me if I'm wrong) 2 level of alchemist to get a 3rd arm. A deceptively simple weapon made from a length of cord attached to a weighted, conical metal spike. It will cost you a move action, but hey that’s pretty damn good for 1 sp. Sign In; Cart . View Cart; Help; Pathfinder . Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. 2: Price is per 1 ft. Pacific (425) 250-0800. View Cart; Help; Pathfinder . This spell sucks once magical weapons become affordable. One pot can coat one two-handed weapon, two one-handed or light weapons, or 50 ammunition items. Several spells that can whisk your weapon away or destroy it outright. The following section presents rules for armor and weapons drawn. Therefore only drawing can be done fast. Two-Handed Weapons. When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of a partially peeled apple, revealing a space large enough to insert a single wand within. The sword and pistol feat is much harder to qualify for, but it also. $egingroup$ That weapon juggling feat is referring to swapping weapons that are held from hand to hand even when both hands are occupied. (thrown) Category light Proficiency exotic. When wielding your chosen weapon one-handed, you can treat it as a one-handed. The only hangup with RAW is, Gauntlets of the Weaponmaster forbids any non-weapon item from being stored inside. Dart: The target takes 1d6 persistent bleed damage. I've actually thought it was the right call for awhile. The First Contingent of the Canadian Expeditionary Force, which sailed on Oct 03 1914, was comprised of the 1st to 17th battalions plus the Princess Patricia’s Canadian Light Infantry. Note that when you can afford it, a belt of mighty hurling * is quite useful. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. There are 56 different Weapon Types in Pathfinder: Wrath of the Righteous. Quick draw no longer allows you to draw out wands, scrolls or the like anymore. Weapon Cord: Weapon cords are 2-foot-long leather straps that attach your weapon to your wrist. You cannot store the sword because the glove isn't. Refrain from. If you drop your weapon or are disarmed, you can recover it as a swift action, and it never moves any further away from you than an adjacent square. Free Action remove the item, free action store the weapon and grab the item. If the strap is damaged or destroyed, the cestus’s wearer can spend 1 minute wrapping a mundane weapon cord around the cestus. Sign In; Cart . When unlit, the poi deal only the listed bludgeoning damage. Paizo Pathfinder developers have developed a bad habit of overreaching with their errata I'm afraid. " The adept benefit for electricity damage also supports alternating between fling magic and strikes. Ergo, using two pistols. These short, blunt sticks are held in the hands to enhance unarmed martial techniques. You can make one extra attack each round with the secondary weapon. They provide the wielder with the ability to lock an opponent and target pressure points, granting you a +2 bonus on combat maneuver checks to grapple. Attaching the cord to a throwing arrow is a move action that requires two hands and provokes attacks of opportunity. In Pathfinder Society, you don't loot things for yourself (Though you can potentially use them for the rest of. I've always had an issue with the weapon creation rules for pathfinder because when using that system as it is, it isn't possible to recreate weapons that already exist within Pathfinder. On that table it shows that Sheathe a weapon is a move action which provokes an attack of opportunity. It’s useful to have on hand for everything from wrapping tool handles to keeping the kids busy braiding bracelets at the campsite. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Weapon Mastery Feats. So I see no need to punish duel wielding further, and interpret this table as 1 or 2 hands can be used to draw 1 or 2 weapons. Damage 1d3 (small), 1d4 (medium) Critical x2 Type bludgeoning Range Increment 10 ft. It provides a +10 bonus to your Combat Maneuver Defense to keep from being disarmed in combat. On the other hand, you could simply port the Weapon Cord from Pathfinder. The Aklys is a throwing club with a hook on one end and a lengthy cord attached to the other. Weapon Group bows. 0 and Changes to Organized Play: Aug 5, 2013, 06:32 pm by RainyDayNinja — Kyle Baird , thejeff. DESCRIPTION. Sold in pairs, these cords have an elastic quality. Shoot the pistol, drop it, attack with scimitar. The price given is for a single locked gauntlet. A Machete is a light slashing weapon that does 1d6 damage, crits on a 19 for x2 damage, costs half the price, only weighs a pound more, and gives you a +1. The weapon shrinks but the cord doesn't, and so the weapon slips through the now much larger knot. constantly. Sign In; Cart . That was changed as there was people juggling 2 double pistols with weapon cord and the ability to reload them as a free action to get a lot of attacks in a round. This designation indicates the size of the creature for which the weapon was designed. Sign In; Cart . Close 5: Weapons designed for extremely close ranges, such as armor spikes, gauntlets, and stakes. It only matters for things that specifically reference Fighter Weapon Groups, like the Brawler's. Go to Pathfinder_RPG. Bows: Manual arrow-firing weapons consisting of a bent frame joined by a tense string. After 10 minutes of assembly, this collection of wooden slats provides support for a cylindrical watertight canvas cloth. When worn, they make the wearer’s muscles appear larger than normal. As long as the cord is intact, as in: not sundered, you should be able to spend a move to do this. On the other hand, you could simply port the Weapon Cord from Pathfinder. The skin provides extra grip, granting the wielder a +2 bonus to CMD against disarm attempts. DESCRIPTION. Most notably, you’ll use Interact, Step, Stride, and Strike a great deal. One end is wound once around the notch of a throwing arrow. Weapon Cords got FAQ-nerfed to a Move Action. Unlike a locked gauntlet, you can still use a hand with a weapon cord, though a dangling weapon may interfere with finer actions. Sign In; Cart . Sometimes the rules are redundant and specifically call out that an ability that affects "a weapon" (such as a paladin's divine bond) only affects one. Silvered Weapons in Pathfinder RPG – A Full Guide. A couple of RAW issues: 1) A spellbook is not a weapon (usually; outside of certain archetypes, at least). " As Rogue Eidolon has mentioned several times when this comes up, the weapon cord completely invalidates one of the base tactics of any fight: disarming your opponent. The much more common grappling hook ( Core Rule Book 155) is a great investment, along with at least.